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Arashi 1.1
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Arashi 1.1.rsrc
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TEXT_2129.txt
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1993-10-11
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/*
Copyright:
Arashi 1.1
Copyright ©1993, Project STORM Team
This file is freely distributable,
but the parser and compiler for
it may only be used along with the
Arashi game. For permission to use
the compiler or parts of it for other
things, please request permission from
Juri Munkki
internet: jmunkki@hut.fi
applelink: sf0010
*/
FileScript=1 // Reading from a file. (In case you are interested.)
level 1 // Starting from level 1, use the following rules:
AllowPracticeRestart = Level % 2
AllowArcadeRestart = Level % 2
FlipperProb = 1 + SubLevel / 15
FlipperCount = 4 + SubLevel / 3 + Level / 8 - PulsarCount / 3 max 16
FlipperRot = (4 + Level/1.5) ^ 0.7 max 12
FlipperSpeed = (1.0 + Level / 12) ^ 0.3
SpikerProb = (0.5 + SubLevel / 32) * (SubLevel > 3)
SpikeStart = DEPTH - ((SubLevel - 2) * DEPTH / 15 min 0)
SpikeTop = DEPTH * 0.1
SpikerSpeed = 1 + Level / 40 max 2.5
EndTimer = 3.2 / Level max 1.5
BoredomCount = 2 + Level / 10 max 7
BoredProb = 1.0 + Level / 32
FlipTankCount = (SubLevel - 1) ^ 0.7 - FuseTankCount / 2
FlipTankSpeed = (1.0 + Level / 12) ^ 0.4
FlipTankProb = 0.3 + SubLevel / 20
level 11
FuseCount = 2
FuseProb = 0.5 + SubLevel / 15
FuseWarpP = Level / 100 max 0.5
FusePlayerPlus = Level / 40 max 0.9
level 16
SpikeStart = DEPTH - ((SubLevel - 2) * DEPTH / 15 min 0)
SpikerProb = (0.5 + SubLevel / 32) * (SubLevel > 1)
level 17
FuseCount = 0
PulsarProb = 0.7 + SubLevel / 20
PulsarCount = 4 + SubLevel / 5 + Level / 10 max 12
PulsarRot = (4 + Level/2) ^ 0.6 max 11
PulsarSpeed = (Level / 20) ^ 0.3
PulsarTime = 20 - Level / 20 min 5
level 19
FuseCount = (Level / 3) ^ 0.7 max 6
AllowArcadeRestart = (Level % 2) < 1
level 30
AllowArcadeRestart = (Level % 2)
level 33
FuseTankCount = SubLevel ^ 0.3 + 2 - PulsarTankCount / 2
FuseTankSpeed = (1.0 + Level / 12) ^ 0.4
FuseTankProb = 0.3 + SubLevel / 20
level 35
AllowArcadeRestart = (Level % 4) < 1
level 40
PulsarTankCount = SubLevel ^ 0.3 + 2
PulsarTankSpeed = (1.0 + Level / 12) ^ 0.4
PulsarTankProb = 0.3 + SubLevel / 20
level 47
AllowArcadeRestart = (Level % 2)
level 51
AllowArcadeRestart = (Level % 4) < 1
level 63
AllowArcadeRestart = (Level % 2)
level 67
AllowArcadeRestart = ((Level-65) % 8) < 1
level 82
AllowArcadeRestart = 0
level 32000 // We should never need to go past this point